What is it that makes this game survive? What makes it so competitive that you just cannot seem to leave? Why is it that even though there is such a small following, those that do are even more dedicated than those who are found in the majority? There must be something in there.Tuesday, January 27, 2009
Have You Tried the “Other” Game?
What is it that makes this game survive? What makes it so competitive that you just cannot seem to leave? Why is it that even though there is such a small following, those that do are even more dedicated than those who are found in the majority? There must be something in there.Ultimate Standard Trainer Guide

Saturday, January 24, 2009
The following is a submission (from the HPN 2004)
from our new Swedish friend mrflannel. He is in the process of learning the English language and asked me to help him out with this. Here are both versions, as I think that his version has a great deal of charm which gets lost in my translation. Enjoy.-Beaner
SmallBall world wide
one day i was browsing the internet as usual new of using it an just fore fun typed in al cind of sershing words and shecked out hompages sudenly i camed on smallballs home page thou my englich is werry bad about understanding manny words i fuigerit out just by whatching picktures and knowing the englich basics that it whas a game there one started an own baseball team cool i thout and downloaded it i started playing some game an lost and after a wile i thout that tis must be te most boring game ever becose one dosent do ennything zip zero nothing whit it just initiate game to whatch gud what boring it whas i dident know that the teams whas other people around the world only randomiced team that where madeup by the game and computer
then i found out that it whas a small chat on the page home and i started writing messages there and then i bit of light filled up found out more about smallball and the game becomed more interessting i started training and got more stars on my team now knowing that i whas playing agains other poting up goals for my self to reach getting better and better of understanding englich better and better of writing and much time spend on the greate ofisial smallball chatt maked me meet peopler around the globe difrent contest and trivial started lerning about other contrys and the langues engles and know from getting to an boring game it whent that i was adicted to smallball becose of this game comunity i can lern englich and how it in other countrys and other contrys history and much more
manny thanks
the swedich guy
mrflanell
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One day I was browsing the internet as usual just for fun. I am new to it and was typing in all kinds of searchwords and checking out home pages. Suddenly I came upon smallball's home page. Although my English is very bad and I don't understand many words, I figured it out by just watching the pictures and knowing the English basics that it was a game in which you could start your own baseball team. "Cool", I thought, and downloaded it.
I started playing some games and lost. After awhile I thought that this must be the most boring game ever because one doesn't do anything, zip, zero, with it except initiate games and watch. How boring it was. I didn't know that the teams belonged to other people around the world and were not just random teams made up by the game and computer.
Then I found out that there was a chat on the home page. I started writing messages there and a bit of light filled up. I found out more about smallball and the game became more interesting. I started training and got more stars on my team now knowing that I was playing against others. I put up goals for myself to reach, getting better and better, and understanding and writing English better and better. I have spent much time in the great official smallball chat and have met many people around the globe. They have different contests and trivia. I began to learn more about other countries and the English language. Now it went from being a boring to game to my being addicted to smallball.
Because of this game community, I can learn English and about other countries and their history, and much more.
Many thanks.
The Swedish guy.
mrflannel
Wednesday, January 21, 2009
A Smooth Sea Never Made A Skilled Mariner...

- That which does not kill us makes us stronger. ~ Friedrich Nietzsche
- No pain, no gain. ~ Jane Fonda
- No guts, no glory. ~ Sir Francis Drake
- If the world was perfect, it wouldn't be. ~ Yogi Berra
Yes, there are going to be some tweaks & changes made in the SmallBall world. Tiny ones at first but you will notice some changes here and there... Maybe getting less annoying. Of course this means the road may be a little bumpy sometimes. But don't worry if there are any rough spots we'll smooth them out. LG2-THB-JAX--QCK-2RM-88E
- Thank you for playing SmallBall!
Saturday, January 17, 2009

During games or even in practice, you notice that your players have to run closer to the other fielders before throwing the ball. You might want to work on your players throwing power. You might be thinking that you already now how to train in throwing power, but do you now how to get the most of you training.
First we will start in the ST. Everyone knows that throwing skill(power) is gained by making long throws or by pitching during training. What I found to work the best is to take two players and put them in left and right field. Turn fielding on and click back and forth between those two players. This will has them gain throwing skill without having them use tp for pitching skill which they most likely will not use.
Next is for the DT. Now everyone is probably thinking that they also now how to train in throwing skill and that it is easy, because there is a specific training area just for throw.The only thing that owners don't realize is that some players will has a constant throw and others will pause then throw. Now what you want is for all your players throw without pausing. What you need to do is, when you see that your player that is throwing has a little pause, just move him/her slightly until you can see that there is a constant throwing motion. Your players will gain more skill this way then if they are pausing then throwing.
Hope this Helps!
Your pal,
Mr_Zip_It
Tuesday, January 13, 2009
The Cheap Seats

It started just like every other ordinary day, but all that would change in just a few moments of time. I woke up and freshened up just like every other day. Ate breakfast and went off to do my daily duties just like every other day. Then I came back home and it was time to start working on my SmallBall teams.
Monday, January 12, 2009
Training Your Team How well do you really know your players?

From the very beginning, I came into this game thinking that with only 4 skills determining your player's performance, how hard could this game really be? Let's just put it this way, if I had a dollar for every time I've changed my methods, my pockets would be stuffed. After playing this game for about a half a year, and often discussing these methods during chat sessions at SmallBall. Central, there are a few things I've figured out and I'd like to share them with you.
How many of you from season to season have 3 guys on your team that never plays a single inning? Or how many of you don't even train your 1B or Catcher in catching or throwing? Or how about your pitcher? Do you give him training in other skills? I would be willing to guess that the majority of owners use the method of finding their 9 best players and sticking with them. And find themselves in a rut or find a plateau and never get better. Well, what if I were to tell you that basically you have 12 interchangeable parts and it all depends on training that separates each player. As other owners have stated in the past, each player has it's own genetics that determine skill retention. Some players hold certain skills better than others and are different from player to player. It is your job as a manager to recognize these strengths and weaknesses with every player if you want to maximize each player's potential.
By using the focus training method and using a schedule that regularly addresses each skill of hitting, catching, running and throwing…you can determine which players hold their skills better than others. For example, if you were to run your players, the players will align themselves in the sort list. And after addressing the same skill over a period of time, you can begin to see a trend where players will drop in the ratings faster than others. By using this method with all of your skills, you can determine each player's strengths and weaknesses.
Using one of my players as an example, Steelhead Fred, I can demonstrate how I cater to every player's needs. After focus training for a few seasons, I began to see a trend that Steelhead Fred was consistently in the top 3 in the sort list in Catching and Throwing, but always in the middle to lower area of the sort list in hitting and running. By experimenting, I began to realize that I could go awhile without training him in Catching and Throwing for more than a few days. I then began to concentrate on Hitting and Running every other day and sprinkle in the Catching and Throwing when his spot in the sort list began to slip. The following result, a player that is usually in the top 5 in every category. Now is it always as simple as that? My answer would be NO. There are players that I label as just plain stubborn, and I employ the use placing them on the bench to give them an extra Training Pie to boost their skills. In essence, I have about 4-5 guys that really struggle in certain skills, and they need to be rotated to the bench at various times during the season to get extra attention.
The real necessity is to make some sort of schedule, maybe using a spreadsheet to help you organize the skills. And having a schedule for each player is a necessity to maximize their skills. In essence, I can create with the use of specialized training and making the use of extra Training Potential available from placing them on the bench, 12 interchangeable parts that I could place anywhere on the baseball field depending where and when they reach the skills necessary to put them in the positions I desire.
You have to remember that each player is different. Some players are easier to train than others. What are the resources available to us? One training Pie every 24 hours…two for benchies. And the ability to diversify our own training methods. So hopefully this will help some that need it. Anyone is always welcome to discuss these issues with myself or with other owners at SmallBall Central.
Good Luck and Good Training!
CountryBumpkin
Friday, January 09, 2009
Two in a Row
In season 38, (2002 May 21 - 2002 Jun 3) Beaner won two first league victories in a row! Neener Beaners The First league Champion speaks:Unbelievable. I guess I can stop telling myself that last season was a fluke. The competiton was even more intense in the 1st this season. After the first 6 days I was pretty much convinced that I would be moving back to the 2nd league, but they bounced back and with some help from other teams pulled off another championship.
I am sure that most people wouldn't care to hit the ball field having to wear a uniform that said "Neener Beaners" on it, but my little guys seem to like it just fine.In the 13 months that I have been playing I often wondered that if I somehow managed to win 1st league, would I still be motivated to play having reached the ultimate goal? Now after winning back to back, I can honestly say I don't have any desire to quit. Now the question is, how many can I win? Although even if I never win another one that will be OK, it's still 2 more championships than I ever imagined.To all new owners: Don't get discouraged! If I can do it, anyone can! Plenty of owners will tell you "ain't that the truth!" hehe. Remember, this is not a "quick fix" game and it takes time and patience to build a winner. I by no means know anywhere near everything about the game, but if you ever need any help just ask and I will at least try. Good luck and remember, Smallball=Fun. Booya!
How to Taunt and Humiliate Your Players to Greatness

Tuesday, January 06, 2009
Football Wisdom from Those Who Know

Everything you'd need to know about SBFB...for newbies!
How to find your Goalie
by me (GJT)
How to find your Goalie:
First of all, you need to find your goalie (or GK). To do so, you will need lots of patience and time. Have the goalie in the box until all of his TP is gone. Go to posts mode, and switch him for another player. Do the same thing to all players. After 10 training sessions of doing this (mind you, these training sessions should be 48 hr. training sessions, so about 20 days)... Start to train in Reaction skill. You can do this by putting three players in the "Reaction Zone" in the upper right part of the trainer. Do this with all players for about 5 training sessions. Then, sort list your players in GOALIE Skill (AND REACTION: THE MOST important goalie skill)...your overall highest dude (doesn't HAVE to be num. 1 on both skills) is your "real" GOALKEEPER! Then start to train your goalie in Goalie, Running, and Reaction.
Note: You don't need two goalies in SBFB, but you may have them if you want.
How to Find your "Position Players"
by NRaider
After you find your goalie(s) you need to max everyone in Run. This'll take about maybe 10-15 training sessions of 48 hour pies. After that, I suggest maxing dribble skill (again, about 15 training sessions of 48hr). That way when your players get the ball, you can move well with the ball. And about once a week go back and run them. That way you keep them maxed in Run. Once you are a speeding demon, you should train in Interception. Why, you ask?? See below in Most important skills.... Again, go back and train in run and dribble this time about once a week. After you finish maxing Interc., next go to Reaction skill. This way you can shift direction in a split second and your defense can be reacting better for coming forwards. After that you can train in Aim (just allow your guys to shoot at the goalie) you will gain some Power in that to. So you wil have almost everything done.
How to Train Reaction in "Zone Mode"
by ironman44 and Protector
Here is what i did. In the Zone training mode, put two players in the circle. Get one on the outside of the circle, drag the other guy to close range to the second player. They will kick back and forth to each other at close range. One player does not move, but the second guy keeps running away from the first, but when the ball is kicked to him he turns to recieve the ball. So it a good idea to put a player who has no TP kicking to him. If they start to get to far apart keep dragging the player back to close range. If you do it just right, they will stay close to each other and train reaction for that player.
Protector said--
-- UPDATE: Now, you can also train reaction skill in zone mode by dragging the player you want to train to the upper right hand corner of the training screen when you are in zone mode (yes, I'm being redundant, but I want to make sure I get the point across). After being put in the invisible reaction training area (it is barely even marked in the trainer) a player will run back and forth in a zig zag pattern and will slowly, very slowly gain reaction... It's the only way, though.
Positioning Your Players
by yagadan05
I've heard a lot of people complain about not getting the right positioning.. this is basic, but what i follow and it works for me mostly (except against Borussia Dortmund and Bad Boys they're just too good)
Forwards:
Most important: Aim
Secondly important: Kick Power
THIRD: Driving skill
Midfielders:
Most important: Interception/Driving skill.
Secondly important: Reaction
THIRD: aim/kick power
Defense:
Most important: Interception
Secondly important: Driving skill
THIRD: reaction skill
Goalie:
Most important is actually REACTION skill.
Of course, then GOALIE skill.
Then running is Third.
I had a horrible goalie maxed in GOALIE skill.. and then i realized i forgot to train him in reaction, and now i can't get enough of his show-stopping saves!
The Most important Skills in SBFB
by GJT and yagadan05, and NRaider
I said--
--Dribble is important to everyone (except the goalie)... You will need it to win games!
yagadan said--
--Dribble is included in driving skill (they kinda go together) and running max. you should always have a maxed team in running.. and the way you know that someone is maxed in a skill is if you train a player that targets a certain skill, and all they gain is .01 (they lose it almost as fast as they gain it) then you know they are maxed in that skill.. it may happen once because of low TP so the way to find out is if you train the specific skill 3-5 times, and if you see no + a whole number, then it's maxed.
Nraider said--
--I believe the most important skill in Smallball Football is Interception.
Reason: You can have a crappy goalie and still win games. Not as much but you can... it is possible. If you have a good defense you will cause teams not to be able to shoot shots on you and cause your goalie less work. I have seen my team (187063) shoot about 12 shots a game ( WAY TOO MUCH). Ok, a good average amount of shots is 2 to 4. This causes less amount of goals and is better for your GD. If you are allowing about 5 or more shots on goal then you need to train in Interception more.
The top 2 things overall for Every player on your team is Interception and Reaction. Interception will help your goalie and reaction helps in every category.
PL Game Strategy
by Nraider
When to Play ProLeague Games:
When you get into ProLeagues you want to win, so here is some tips. After you train and you want to play a proleague game, you should play a big league game first. That way you see what is wrong if any and you can wait on it so you can train in it next time.
"Play them when your team is hot ... and if you lose even one, you stop"
said by Xtreme.
Also if the other team has a losing streak, PLAY THEM!
DURING THE GAME:
When the two teams are first coming on the field, if you click on the center circle the game will start. You can do this for throw ins, field goals, goal kicks, and half-time.
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Monday, January 05, 2009
Life In the SmallBall Lane
Reprinted HPN from Winter-Spring 2004You start in Juniors, you are young and ready to take on the world.
Saturday, January 03, 2009
Just an Idea
Way back in 1998 I had an idea, SmallBall Baseball. Here is the first bit of concept art I had done for the game. You can see where my head was at back then. The original idea was to combine the playing field with the training mechanisms. Its funny to see what made it into the actual game and what didn't, including the style of the players.
Zip's Tips: March 11, 2002 HPN
Have you ever played a team and wondered why they get so many hits off you. Your pitcher is throwing a fastball around 105-109, so how can the opposing teams hit the ball as well as they do. Well just to let you know it mostly has to do with Swing Skill. If your batters can hit the long ball and you believe that they have good if not great Contact Odds, then try working them in Swing Skill. There are two ways that you can do this, the first way is with the Basic Trainer and the second is with the Deluxe Trainer.With the Standard Trainer there really isn't much to it, all you have to do is put a player on the pitchers mound. It will work best with a player that is not good at pitching, I suggest using a bench player. Next you just rotate your players at the plate and watch the scoreboard for each skill increase. You should see that they gain Swing Skill with every increase. I would suggest using two to three tp pies in just batting to see results.
With the Deluxe Trainer take player and put him/her on the pitchers mound in the practice field, you can either use a bench play, a back up pitcher, or your main pitcher, it doesn't matter. The player on the pitchers mound will also gain pitching skill in this process. Next you take any player and put them at the plate. You can use as much of your players tp pie as you like, but I would suggest a full pie for about two or three training sessions. With each skill increase you should see mainly a gain in your players Swing Skill, just to let everyone know, your players will still have slight gains in the two other batting skill. After a few training sessions of this, they playing a game to check your players performance. You should see an improvement for all of your players.
Hope this Helps!
Your pal,
Friday, January 02, 2009
Interview - ERG
Interview was originally posted July 23rd, 2007
UNC Man: How old are you?
ERG: I am 18 years old.
UNC Man: What is your martial status?
ERG: Not married, single...taking my time in the love department. Hopefully College brings good things.
UNC Man: What do you think one of your biggest/best contrutions to Smallball are?
ERG: Probably the "Smalls" Comic. Smallball Radio is second, but Smalls lasted for 3 years, and was something that I was really passionate about and the community, and most importantly the Commissioner really got behind me on it. The art wasn't spectacular, but everyone could relate, and it was just a great experience all around...
UNC Man: How did smalls originate?
ERG: I don't remember a whole lot about the idea. It was a lazy afternoon in the Summer of 2003, and I was brainstorming... I can honestly say that the idea just came to me, and I started working on it. I didn't know how I was going to take on the task of drawing him, so if you notice in the first couple of comics, I was jumping between the profile-angle, and the more 3D angle...eventually I settled with the profile-angle because it was easiest to manipulate, and the rest as they say, is history. I'll add that Evan, the main character, is based off me, but I don't have blonde hair--I DO have a mother (you never see her in the comics), and I have TWO brothers, and a sister. I guess I was just too lazy to expand the characters beyond the occasional girlfriend, or one of dad's business partners.
UNC Man: So the production of "smalls" stopped. Is there any chance that you'll do more or are you out of ideas?
ERG: We'll, you could argue that now is as good a time as ever for material, but I've simply lost my will to sit down for 30 minutes, and make a comic. Could I do it? Sure..and I've talked to IA about dabbling around in paint again, but I'd say it's about a 30% chance that Smalls makes a comeback--He's busy over at WSForums playing the arcade....It's ironic though, because my will to succeed in Smallball is as big as ever.
UNC Man: You also said you did SBRadio?
ERG: Yep, initially, I made a 60 second recording where I talked about Smallball almost 2 years ago, and posted it as "Smallball Radio." I never went beyond that, but DocF took it from there and did what I do know (speech software saying written text.) DocF has since stopped, and so I decided it'd be easy enough to continue, and with the help of mlthmp, it's done well. If you notice I do a lot of things because they're fun. I was just extrememly lucky to basically get compensated by the Commissioner with "Smalls" because he always gave the HPN submitters prizes (anything from a Qt Pack to Jurrasic Park).
UNC Man: So how far do you think SBRadio has come compared to it's first airing?
ERG: Haha, Well, I'd say a heck of a long way! That Computerized voice does a much better job reading through the script without messing up. But, seriously, Now that I've got a great hosting site provided by mlthmp, the only way to go is up. His support alone has guaranteed some longevity to Smallball Radio.
Thanks for the plug! Well, there's the ORIGINAL site of Smalls-- http://www.orgsites.com/oh/smalls (The new one seems to be down). Then for The Smallball Radio Show you just shoot on over to http://sbradio.sbfans.info .
Truly, I do these not for gain, just something to make your Smallball experience richer. Also, everyone can feel special, and get the recognition they deserve in the Pro Leagues with Smallball Radio.
UNC Man: What is the funniest/most memerable moment you've had in "smalls" and SBRadio?
ERG: Wow, that's a loaded question... I don't think I've had a FUNNIEST moment in Smalls, or even in SBRadio. Perhaps when I was trying to get my first two comics hosted...Everyone wanted to see them, but they were saved as .BMP and took forever to load. The whole ordeal lasted about a day until Tim's Dodgers finally helped out and hosted the comics for me. SBRadio, well it's so young, but someone told me in my first broadcast with my real voice that I sounded 'black'...That was kind of shocking...
Most memorable for Smalls was seeing my first comic in the HPN, hands down, felt great to be "published." I know I keep saying this also, but SBRadio is so young that I don't quite have that 'Kodak Moment' just yet...
ERG: I'm just going to keep plugging away everyday until I either get bored, quit, or die...But with my freshman year of college ahead of me, and a stable standard of living, that shouldn't happen too soon...
UNC Man: Do you think you'll be doing any other media projects in the near future?
ERG: You never know, I enjoy being spontaneous... even thought about starting a new comic about Smallball with a different twist... I love to help people out, also, so I really am trying to get the Holiday Fund off the ground with some donations. --But enough about my projects.
UNC Man: There has been a lot of controversy about KT. What's your opinion on this?
ERG: Well, most people will know my opinion just from listening to Smallball Radio. The past two seasons he has disgraced this game that he claims to love so much, and I believe No Soup For You, and Depths of the Sea are the two rightful champions the past two seasons. This is KT's chance to gain redemption in PL1 though. If he can play a clean Pro League One Season this time around, I would grant him a true winner, but that remains to be seen.
UNC Man: There has also been a talks about contacting commissioner. Your view?
ERG: I think we should contact him or at least someone who knows him. Being impolite is the last thing on my mind. I understand others have looked and found no answers, but don't discourage others from doing their own searches just because you were unsuccessful. I understand you don't want us to 'waste our time' but trust me--those who want to search, don't mind. Worst case scenario, the person hangs up on you, and you move on. Smallball NEEDS a Commissioner, whether it be Ed, or someone new. As long as they can keep this game on a steady path (which right now it's veering) then I would be a happy man.